UPDATE 4
GNOME EMPIRE » Devlog
CHANGES OR FIXES
- cash now set to 100
- added new wizard turret, fires wizard balls at a fast rate, costs 125 gold
- added the giant gnome, only 1 can be spawned at a time, costs 200 for the building (building cannot be upgraded)
- added the mortar house, fires 1 bomb at a random enemy
- added a new tree variation
- changed the post processing
- fixed workshop text
- added game speeds, to speed up the gameplay from 0.5-25 speed
- lowered enemy and gnome count to 50 (for performance)
- theres now max projectiles on screen (50)
- upgrading buildings now add +50 max health
- scroll box now has organization, defense, offense, and support
- removed blood particles
- new diamond wall (has 1200 health)
- added the diamond mine (produces more gold)
- added the statue (buffs all units, can stack)
- more trees
- new day night cycle
Get GNOME EMPIRE
GNOME EMPIRE
a simple gnome rts
Status | In development |
Author | MS GNOME DEV |
Genre | Strategy |
Tags | 2D, gnome, Pixel Art, Real time strategy, Top-Down |
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